rewriting and organizing the code
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17799309a9
14 changed files with 626 additions and 0 deletions
124
include/tiny/term.h
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124
include/tiny/term.h
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#pragma once
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#ifndef TINYTERM_H
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#define TINYTERM_H
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#include <cstdio>
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#include <cstring>
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#include <stdarg.h>
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#include <string>
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namespace tiny {
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struct ErrorLevel {
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int value;
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ErrorLevel(int var){
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this->value=var;
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}
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void setvalue(int var){
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this->value=var;
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}
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};
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/*
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-1: none
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0: error
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1: success
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2: warning
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3: message
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4: echo
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ex (i recommend using on main.cpp):
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tiny::ErrorLevel tiny::level={1};
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*/
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extern tiny::ErrorLevel level;
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#define WHITE "\033[0m" /* White */
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#define BLACK "\033[30m" /* Black */
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#define RED "\033[31m" /* Red */
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#define GREEN "\033[32m" /* Green */
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#define YELLOW "\033[33m" /* Yellow */
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#define BLUE "\033[34m" /* Blue */
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#define MAGENTA "\033[35m" /* Magenta */
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#define CYAN "\033[36m" /* Cyan */
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#define WHITE "\033[37m" /* White */
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#define BGRED "\033[41m" /* Red */
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#define BOLDBLACK "\033[1m\033[30m" /* Bold Black */
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#define BOLDRED "\033[1m\033[31m" /* Bold Red */
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#define BOLDGREEN "\033[1m\033[32m" /* Bold Green */
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#define BOLDYELLOW "\033[1m\033[33m" /* Bold Yellow */
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#define BOLDBLUE "\033[1m\033[34m" /* Bold Blue */
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#define BOLDMAGENTA "\033[1m\033[35m" /* Bold Magenta */
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#define BOLDCYAN "\033[1m\033[36m" /* Bold Cyan */
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#define BOLDWHITE "\033[1m\033[37m" /* Bold White */
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#define ending \
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mixer.append(info); mixer.append("\033[0m\n");\
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const char * finalinfo=mixer.c_str();\
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va_start (arg, finalinfo);\
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vfprintf (stdout, finalinfo, arg);\
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va_end (arg);
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inline void echo(char * info,...){
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if (level.value==4)
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{
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va_list arg;
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std::string mixer=info;
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mixer.append("\n");
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const char * finalinfo=mixer.c_str();
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va_start (arg, finalinfo);
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vfprintf (stdout, finalinfo, arg);
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va_end (arg);}
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}
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inline void warning( char * info,...){
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if (level.value>=1)
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{
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va_list arg;
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std::string mixer=YELLOW;ending
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}
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}
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inline void fatal( char * info,...){
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va_list arg;
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std::string mixer=BOLDWHITE+std::string(BGRED);ending
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}
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inline void error( char * info,...){
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if (level.value>=0)
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{
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va_list arg;
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std::string mixer=BOLDRED;ending
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}}
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inline void success(char * info , ...){
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if (level.value>=2)
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{
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va_list arg;
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std::string mixer=GREEN;ending}
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}
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inline void message(char * info , ...){
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if (level.value>=3)
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{
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va_list arg;
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std::string mixer=BOLDWHITE;ending}
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}
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inline void startup(char* game,char*version){
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int lv=level.value;level.value=6;
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echo("%s %s",game,version);
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warning("be warned that");
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error("ERRORS MIGHT OCCUR!!!");
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success("but dont worry");
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message("this is not an error");
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fatal("I SWEAR");
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level.value=lv;
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}
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}
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#endif
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