weird bug happened where lots stuf corrupted, better i commit asap

This commit is contained in:
kin fuyuki 2026-02-24 12:59:58 -03:00
commit aa92184cf5
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GPG key ID: 0E4E8E519FB71401
243 changed files with 488 additions and 92 deletions

View file

@ -35,21 +35,23 @@ namespace enginend::nodes::twod {
int framecounter;
unsigned int nextframeoffset;
int prevframe;
const char*path;
animated() : frames(0), currentframe(0), framedelay(6), framecounter(0), nextframeoffset(0) {
animimage.data = nullptr;
}
animated(const char* gifpath, Vector2 position, Vector2 size, int delay = 6)
: textured(nullptr, position.x, position.y, size.x, size.y),
framedelay(delay), currentframe(0), framecounter(0), frames(0), nextframeoffset(0)
framedelay(delay), currentframe(0), framecounter(0), frames(0), nextframeoffset(0),path(gifpath)
{
animimage = LoadImageAnim(gifpath, &frames);
animimage = LoadImageAnim(path, &frames);
if (frames > 0) {
texture = new Texture2D(LoadTextureFromImage(animimage));
}
}
void boot() override {
}
void tick() override {
textured::tick();
if (frames <= 1) return;
@ -162,11 +164,25 @@ namespace enginend::nodes::twod {
}
void boot()override{this->tinted::boot();}
void tick()override{
this->tinted::tick();
}
void draw()override {
this->tinted::tick();
Vector2 mouse=GetMousePosition();
float wstretch=(float)GetScreenWidth()/(float)GetRenderWidth();
float hstretch=(float)GetScreenHeight()/(float)GetRenderHeight();
mouse.x/=wstretch;mouse.y/=hstretch;
tiny::echo(
"render:\nwidth:%i height:%i\n\nscreen:\nwidth:%i height:%i\n\n\n",
GetRenderWidth(),GetRenderHeight(),
GetScreenWidth(),GetScreenHeight()
);
tiny::echo(
"stretch:\nwidth:%f height:%f\n\nmouse:\nwidth:%f height:%f",
wstretch,hstretch,
mouse.x,mouse.y
);
if(CheckCollisionPointRec(mouse,{pos.x,pos.y,size.x,size.y})){hover=true;
if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON)){
pressed=true;
@ -200,7 +216,6 @@ namespace enginend::nodes::twod {
};
struct labeledbutton :virtual public button {
std::string label;
Font font;
int fs;
Color txc;
labeledbutton(std::string name,Texture2D* texture,enginend::theme* theme,
@ -229,12 +244,12 @@ namespace enginend::nodes::twod {
this->theme->booleantext[3]:this->theme->booleantext[0]:
this->theme->buttontext[0];
}
Vector2 tsize=MeasureTextEx(font,label.c_str(),fs,1);
Vector2 tsize=MeasureTextEx(theme->font,label.c_str(),fs,1);
Vector2 tpos={
pos.x+(size.x-tsize.x)/2,
pos.y+(size.y-tsize.y)/2
};
DrawTextEx(font,label.c_str(),tpos,fs,1,txc);
DrawTextEx(theme->font,label.c_str(),tpos,fs,1,txc);
}
void exit()override{this->button::exit();}
};

View file

@ -24,8 +24,8 @@ namespace enginend::nodes::twod::relative {
void tick() override{}
void draw()override{
if(texture==nullptr)return;
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
float aw=w*sw;
@ -95,8 +95,8 @@ namespace enginend::nodes::twod::relative {
void boot()override{}
void tick()override{}
void draw()override{
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
float aw=w*sw;
@ -120,8 +120,8 @@ namespace enginend::nodes::twod::relative {
colored::draw();
return;
}
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
float aw=w*sw;
@ -164,8 +164,8 @@ namespace enginend::nodes::twod::relative {
}
}
void draw()override {
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
@ -206,8 +206,11 @@ namespace enginend::nodes::twod::relative {
void draw()override {
Vector2 mouse=GetMousePosition();
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float wstretch=(float)GetScreenWidth()/(float)GetRenderWidth();
float hstretch=(float)GetScreenHeight()/(float)GetRenderHeight();
mouse.x/=wstretch;mouse.y/=hstretch;
float sw=GetRenderWidth();
float sh=GetRenderHeight();
Rectangle r={float(x*sw),float(y*sh),float(w*sw),float(h*sh)};
if(CheckCollisionPointRec(mouse,r)){hover=true;
if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON)){
@ -259,8 +262,8 @@ namespace enginend::nodes::twod::relative {
}
void draw()override{
button::draw();
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
float aw=w*sw;
@ -307,8 +310,8 @@ namespace enginend::nodes::twod::relative {
void boot()override{}
void tick()override{
Vector2 mouse=GetMousePosition();
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
Rectangle r={float(x*sw),float(y*sh),float(w*sw),float(h*sh)};
if(CheckCollisionPointRec(mouse,r)&&IsMouseButtonDown(MOUSE_LEFT_BUTTON)){
float t=(mouse.x-(x*sw))/(w*sw);
@ -318,8 +321,8 @@ namespace enginend::nodes::twod::relative {
}
}
void draw()override{
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
float aw=w*sw;
@ -341,8 +344,8 @@ namespace enginend::nodes::twod::relative {
text::tick();
}
void draw()override{
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
float aw=w*sw;
@ -369,8 +372,8 @@ namespace enginend::nodes::twod::relative {
void tick()override{
text::tick();
Vector2 mouse=GetMousePosition();
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
Rectangle r={float(x*sw),float(y*sh),float(w*sw),float(h*sh)};
if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON)){
active=CheckCollisionPointRec(mouse,r);
@ -393,8 +396,8 @@ namespace enginend::nodes::twod::relative {
void draw()override{
text::draw();
if(active){
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
DrawRectangle(ax+MeasureTextEx(this->theme->font,content.c_str(),fs,1).x,ay,2,fs,{0,0,0,127});
@ -414,8 +417,8 @@ namespace enginend::nodes::twod::relative {
void tick()override{
textfield::tick();
Vector2 mouse=GetMousePosition();
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
Rectangle r={float(x*sw),float(y*sh),float(w*sw),float(h*sh)};
if(IsMouseButtonPressed(MOUSE_LEFT_BUTTON)){
active=CheckCollisionPointRec(mouse,r);
@ -442,8 +445,8 @@ namespace enginend::nodes::twod::relative {
void draw()override{
textfield::draw();
if(active){
float sw=GetScreenWidth();
float sh=GetScreenHeight();
float sw=GetRenderWidth();
float sh=GetRenderHeight();
float ax=x*sw;
float ay=y*sh;
float lh=fs+2;

View file

@ -45,10 +45,21 @@ namespace enginend::nodes::trid {
};
struct object3d:public physicsagent {
Model* model;
const char *path;
object3d(const char* path):path(path) {
}
void boot() override {
(*model)=LoadModel(path);
}
void tick() override {
}
void draw() override {
DrawModel(*model,pos,1.,tint);
}
void exit() override {
UnloadModel(*model);
delete model;
}
};

View file

@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.20)
set(CMAKE_CXX_FLAGS "-std=c++26 -Wno-error -Oz -w -g -mavx2")
set(CMAKE_CXX_FLAGS "-std=c++26 -Wno-error -O0 -w -g -mavx2")
file(GLOB_RECURSE ANIMSOURCES CONFIGURE_DEPENDS "src/*.cpp")
add_executable(animatronical-1 ${ANIMSOURCES})
if(NOT DEFINED ${ARCH})

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