wont use customizable noise lol, too niche

This commit is contained in:
kin fuyuki 2026-02-22 22:45:30 -03:00
commit c60a0ce031
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16 changed files with 3620 additions and 281 deletions

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@ -1,4 +1,5 @@
#pragma once
#include <utility>
#include <vector>
#include "../gr.h"
@ -11,26 +12,27 @@
namespace nodes {
struct node{
public:
enginend::theme* theme;
virtual void boot()=0;
virtual void tick()=0;
virtual void draw()=0;
virtual void exit()=0;
enginend::theme*theme{};
virtual void boot()=0;
virtual void tick()=0;
virtual void draw()=0;
virtual void exit()=0;
virtual ~node()=0;
};
}
struct group : public virtual enginend::nodes::node {
std::vector<node*> children;
explicit group(std::vector<enginend::nodes::node *> nodes):children(nodes){};
explicit group(std::vector<enginend::nodes::node *> nodes):children(std::move(nodes)){};
void boot(){for (node* n: children){n->boot();}}
void tick(){for (node* n: children){n->tick();}}
void draw(){for (node* n: children){n->draw();}}
void exit(){for (node* n: children){n->exit();}}
void boot() override {for (node* n: children){n->boot();}}
void tick() override {for (node* n: children){n->tick();}}
void draw() override {for (node* n: children){n->draw();}}
void exit() override {for (node* n: children){n->exit();}}
};
typedef struct theme {
struct theme {
Color booleanbutton[6],button[3],booleantext[6],buttontext[3],text,buttonborder[3],booleanborder[6],border,background
,textfieldbg
;

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@ -2,6 +2,7 @@
#include "nodes.h"
#include "node2d.h"
#include "node3d.h"
#include "node2drelative.h"
#include <list>