wooo stuff yay
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91 changed files with 17403 additions and 42 deletions
57
games/forespend/src/main.cpp
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57
games/forespend/src/main.cpp
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#include <atomic>
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#include <thread>
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#include "server/server.h"
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#include "client/client.h"
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PLATFORM platform=LINUX;
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std::string androidpackage="kn.kinfuyuki.forespend";
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inline const char* COMMONCONFIG(){return "common.tdf";}
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tiny::ErrorLevel tiny::level{4};
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int main(int argc, char** argv) {
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enginend::program* game;
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tiny::startup("forespend","0.03g-rewrite");
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bool isserver = false;
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if (argc>1) {
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for (int i=1;i<argc;i++) {
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if (argv[i]=="server ") {
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isserver = true;
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}
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}
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}
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if (isserver) game = new server();else game = new client();
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game->boot();
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std::atomic<bool> running{true};
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std::thread tickthread([game, &running]() {
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double tickrate=1.0/game->tickrate;
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auto lasttick=std::chrono::high_resolution_clock::now();
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while (running) {
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auto now=std::chrono::high_resolution_clock::now();
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double elapsed=std::chrono::duration_cast<std::chrono::duration<double>>(now-lasttick).count();
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if (elapsed>=tickrate) {
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game->tick();
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lasttick=now;
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} else {
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std::this_thread::sleep_for(std::chrono::duration<double>(tickrate-elapsed));
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}
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}
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});
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double framerate=1.0/game->framerate;
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auto lastframe=std::chrono::high_resolution_clock::now();
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while (!WindowShouldClose()) {
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auto now=std::chrono::high_resolution_clock::now();
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double elapsed=std::chrono::duration_cast<std::chrono::duration<double>>(now-lastframe).count();
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if (elapsed>=framerate) {
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game->draw();
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lastframe=now;
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} else {
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WaitTime(framerate-elapsed);
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}
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}
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game->exit();
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return 0;
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}
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