allgames/games/endlauncher/src/main.cpp

363 lines
11 KiB
C++

#include <enginend/engine.h>
#include "netio.h"
#include <thread>
#include <atomic>
#include <chrono>
#include "../../../engine/src/scenes/nodes.h"
#include "../../../engine/src/scenes/nodes.h"
#include"themes.h"
using namespace enginend;
using namespace enginend::nodes;
netio nete{};
/*
*/
struct background: public virtual textured {
background(Texture2D* texture,float x,float y,float w, float h) {
this->pos=Vector2{x,y};this->size=Vector2{w,h};
this->texture=texture;
this->justclicked=false;
}
void boot()override{
img=LoadImageFromTexture(*this->texture);
}
void tick()override {
Vector2 mp=Vector2(GetMousePositionDesktop());
Vector2 wp=GetWindowPosition();
Vector2 rp=Vector2{mp.x-wp.x,mp.y-wp.y};
if (IsMouseButtonDown(0)) {
if (rp.x>=0&&rp.y>=0&&rp.x<600&&rp.y<300) {
Color pix=GetImageColor(img, (int)rp.x, (int)(300-rp.y));
if (pix.a!=0) {
if (clicked==false) {
clicked=true;
relmouse=rp;
}
}
}
}else {
clicked=false;
}
if (clicked) {
Vector2 nwp{
mp.x-relmouse.x, mp.y-relmouse.y
};
int cm=GetCurrentMonitor();
Vector2 mop=GetMonitorPosition(cm);
int newwpx=nwp.x-mop.x;
int newwpy=nwp.y-mop.y;
int maxwpx=GetMonitorWidth(cm)-GetScreenWidth();
int maxwpy=GetMonitorHeight(cm)-GetScreenHeight();
newwpx=newwpx>maxwpx?maxwpx:newwpx<0?0:newwpx;
newwpy=newwpy>maxwpy?maxwpy:newwpy<0?0:newwpy;
SetWindowPosition(newwpx,newwpy);
}
}
void draw()override{this->textured::draw();}
void exit()override{}
private:
Image img;bool justclicked;bool clicked=false;
Vector2 relmouse;
};
struct logi: public virtual textfield {
logi(Texture2D* texture,enginend::theme* theme,float x,float y,float w,float h,float fs,std::string txt) {
this->pos=Vector2{x,y};this->size=Vector2{w,h};this->content=txt;this->theme=theme;
this->texture=texture;
this->fs=fs;
}
void draw() override {
Vector2 p=pos;
float spacing=fs/2.0f;
std::stringstream ss(content);
std::string line;
int lines=0;
while (std::getline(ss, line)) {
if (lines%2==0) {
Vector2 charPos=p;
for (char& c : line) {
char str[2]={c, '\0'};
Color fc=Color{255,0,255,255};
if (c=='/'||c==':') {
fc=Color{255,255,0,255};
}
DrawTextEx(this->theme->font, str, charPos, (float)fs, spacing, fc);
charPos.x+=MeasureTextEx(this->theme->font, str, (float)fs, spacing).x;
}
} else {
DrawTextEx(this->theme->font, line.c_str(), p, (float)fs, spacing, Color{0,255,255,255});
}
p.y+=(fs+2);
lines++;
}
}
};
void playbuttonfunc();
void quit(){exit(0);}
#include <boost/process.hpp>
class launcher:public program {
public:
Texture2D bg;
Texture2D buttonfore;
Texture2D buttonlock;
Texture2D playbtn[2];
Texture2D menubtn[3];
button* buttons[8];
button* playbutton;
Texture2D buttonslabel[8];
Font gamename,changelog,information;
bool vsync=true;
RenderTexture2D target;
text version;
std::string selectedversion="";
Image img;
bool captured=true;
const char* CONF() final{return "test.tdf";}
launcher(){};
void boot() override {
currentscene = new scene{};
tickrate=15;
framerate=15;
SetConfigFlags(FLAG_WINDOW_UNDECORATED|FLAG_WINDOW_TRANSPARENT|FLAG_WINDOW_TOPMOST);
tiny::error("is transparent lol");
InitWindow(600,300,"test");target=LoadRenderTexture(600, 300);
img=GenImageColor(600, 300, rl::BLANK);
SetTargetFPS(GetMonitorRefreshRate(GetCurrentMonitor()));
this->tickrate=GetMonitorRefreshRate(GetCurrentMonitor());
bg=LoadTexture("res/launcher.png");
buttonfore=LoadTexture("res/forebuttonon.png");
buttonlock=LoadTexture("res/lockbutton.png");
gamename=LoadFont("res/showcase.ttf");
changelog=LoadFont("res/log.ttf");
information=LoadFont("res/info.ttf");
menubtn[0]=LoadTexture("res/btn.png");
menubtn[1]=LoadTexture("res/btnhover.png");
menubtn[2]=LoadTexture("res/btnpress.png");
selectedversion=nete.currentversion;
enginend::DEFAULT->font=information;
GAMENAME.font=gamename;
CHANGELOG.font=changelog;
version= text (nullptr,enginend::DEFAULT,96,16*17,1,1,20,"version: "+selectedversion);
SetTraceLogLevel(LOG_ERROR);
buttons[0]=new button(&menubtn[0], enginend::DEFAULT,468,58,96,16,nullptr);
buttonslabel[0]=LoadTexture("res/options.png");
buttons[1]=new button(&menubtn[0], enginend::DEFAULT,468,58+(18*1),96,16,std::function<void()>([]() {
OpenURL("http://kosumi.ddns.net:60000/");
}));
buttonslabel[1]=LoadTexture("res/website.png");
buttons[2]=new button(&menubtn[0], enginend::DEFAULT,468,58+(18*2),96,16,std::function<void()>([]() {
OpenURL("http://kosumi.ddns.net:60001/");
}));
buttonslabel[2]=LoadTexture("res/forums.png");
buttons[3]=new button(&menubtn[0], enginend::DEFAULT,468,58+(18*3),96,16,std::function<void()>([]() {
OpenURL("https://github.com/kin-fuyuki/allgames/issues");
}));
buttonslabel[3]=LoadTexture("res/help.png");
buttons[4]=new button(&menubtn[0], enginend::DEFAULT,468,58+(18*4),96,16,std::function<void()>([]() {
nete.download();
}));
buttonslabel[4]=LoadTexture("res/update.png");
buttons[5]=new button(&menubtn[0], enginend::DEFAULT,468,58+(18*5),96,16,nullptr);
buttonslabel[5]=LoadTexture("res/verify.png");
buttons[6]=new button(&menubtn[0], enginend::DEFAULT,468,58+(18*6)+15,96,16,nullptr);
buttonslabel[6]=LoadTexture("res/versions.png");
buttons[7]=new button(&menubtn[0], enginend::DEFAULT,468,58+(18*7)+17,96,16,std::function<void()>([]() {
quit();
}));
buttonslabel[7]=LoadTexture("res/exit.png");
playbtn[0]=LoadTexture("res/playoff.png");
playbtn[1]=LoadTexture("res/playon.png");
playbutton= new button(&playbtn[0], enginend::DEFAULT,406,(18*11)+17+9,153,59,std::function<void()>(playbuttonfunc));
currentscene->nodes=std::list<node*>{
new background(&bg,0,0,600,300),
new textured(&buttonfore,3,36,62,62),
new textured(&buttonlock,3,36+((62+4)*1),62,62),
new textured(&buttonlock,3,36+((62+4)*2),62,62),
new textured(&buttonlock,3,36+((62+4)*3),62,62),
new text(nullptr,&GAMENAME,232,19,1,1,16,"FORESPEND"),
buttons[0],new textured(&buttonslabel[0],468,58,96,16),
buttons[1],new textured(&buttonslabel[1],468,58+(18*1),96,16),
buttons[2],new textured(&buttonslabel[2],468,58+(18*2),96,16),
buttons[3],new textured(&buttonslabel[3],468,58+(18*3),96,16),
buttons[4],new textured(&buttonslabel[4],468,58+(18*4),96,16),
buttons[5],new textured(&buttonslabel[5],468,58+(18*5),96,16),
buttons[6],new textured(&buttonslabel[6],468,58+(18*6)+15,96,16),
buttons[7],new textured(&buttonslabel[7],468,58+(18*7)+17,96,16),
playbutton,
new logi(nullptr,&CHANGELOG,90,58,466,159,8,nete.changelog),
new text(nullptr,enginend::DEFAULT,96+16,(16*14)-3,1,1,20,"downloaded verified"),
&version,
};
currentscene->boot();
}
int buttondelay=0;
void tick() override {
if (nete.currentversion!=selectedversion) {
selectedversion=nete.currentversion;
this->version.content="version: "+selectedversion;
tiny::echo("selecting version: %s",selectedversion.c_str());
}
{
for (button* b : buttons) {
if (b->hover) {
if (b->pressed) {
b->texture=&menubtn[2];
buttondelay=5;
}else {
if (b->texture->id==menubtn[2].id) {
if(buttondelay<0) {
b->texture=&menubtn[1];
}
}else {
b->texture=&menubtn[1];
}
}
}else {
if (b->texture->id==menubtn[2].id) {
if(buttondelay<0) {
b->texture=&menubtn[0];
}
}else {
b->texture=&menubtn[0];
}
}
}
}
{
if (playbutton->pressed) {
playbutton->texture=&playbtn[1];
buttondelay=5;
}else {
if(buttondelay<0) {
playbutton->texture=&playbtn[0];
}
}
}
currentscene->tick();
buttondelay--;
}
bool changedmenu=true;
bool itemchanged=true;
void draw() override {
BeginTextureMode(target);
currentscene->draw();
EndTextureMode();
BeginDrawing();
ClearBackground(rl::BLANK);
DrawTexturePro(target.texture, {0, 0, 600, -300}, {0, 0, 600, 300}, {0, 0}, 0, rl::WHITE);
EndDrawing();
Vector2 mp=Vector2(GetMousePositionDesktop());
Vector2 wp=GetWindowPosition();
Vector2 rp=Vector2{mp.x-wp.x,mp.y-wp.y};
if (rp.x>=0&&rp.y>=0&&rp.x<600&&rp.y<300) {
if (changedmenu) {
UnloadImage(img);
img=LoadImageFromTexture(target.texture);
changedmenu=false;
}
Color pix=GetImageColor(img, (int)rp.x, (int)(300-rp.y));
if (pix.a==0) {
SetWindowState(FLAG_WINDOW_MOUSE_PASSTHROUGH);
captured=false;
} else {
ClearWindowState(FLAG_WINDOW_MOUSE_PASSTHROUGH);
captured=true;
}
}
}
void exit() override {
currentscene->exit();
}
};
launcher* launch;
tiny::ErrorLevel tiny::level{8};
int main(int argc, char *argv[]) {
tiny::startup((char*)"enginend test",(char*)"1.0");
tiny::echo ("checking if cfg.tdf exists, if not create");
std::ofstream tdffile("cfg.tdf");
tdffile.close();
tiny::echo ("read cfg.tdf");
tiny::TDF_FILE config;config.filepath="cfg.tdf";config.read();
std::string version;
tiny::echo ("getting version");
try {version=config.getstring({"version"});}
catch (tiny::TDF_ERR e) {version="NULL";}
if (version!="NULL") {
nete.currentversion=version;
config.setstring({"version"},nete.currentversion);
}
launcher e;
launch=&e;
tiny::echo ("starting net");
nete.start();
tiny::echo ("downloading github info");
nete.github();
tiny::echo ("starting launcher");
e.boot();
std::atomic<bool> running{true};
std::thread tickthread([&e, &running]() {
double tickrate=1.0/e.tickrate;
auto lasttick=std::chrono::high_resolution_clock::now();
while (running) {
auto now=std::chrono::high_resolution_clock::now();
double elapsed=std::chrono::duration_cast<std::chrono::duration<double>>(now-lasttick).count();
if (elapsed>=tickrate) {
e.tick();
lasttick=now;
} else {
std::this_thread::sleep_for(std::chrono::duration<double>(tickrate-elapsed));
}
}
});
double framerate=1.0/e.framerate;
auto lastframe=std::chrono::high_resolution_clock::now();
while (!WindowShouldClose()) {
auto now=std::chrono::high_resolution_clock::now();
double elapsed=std::chrono::duration_cast<std::chrono::duration<double>>(now-lastframe).count();
if (elapsed>=framerate) {
e.draw();
lastframe=now;
} else {
WaitTime(framerate-elapsed);
}
}
running=false;
tickthread.join();
e.exit();
config.setstring({"version"},nete.currentversion);
config.save();
config.close();
return 0;
}
void playbuttonfunc() {
if (nete.currentversion!="NULL") {
FILE* gameexe = fopen(("forespend/versions/"+nete.currentversion+"/bin/game").c_str(), "r");
if (gameexe) {
fclose(gameexe);
std::thread thread([]() {
boost::process::system("bin/game",boost::process::start_dir=("forespend/versions/"+nete.currentversion));
});
exit(0);
}
}
}