allgames/engine/src/scenes/nodes.h

18 lines
No EOL
275 B
C++

#pragma once
#include "../gr.h"
#include "../aud.h"
#include "../net.h"
#include<tiny/term.h>
namespace enginend {
namespace nodes {
struct node{
public:
virtual void boot()=0;
virtual void tick()=0;
virtual void draw()=0;
virtual void exit()=0;
};
}
}