yey game work UwU
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218 changed files with 164 additions and 35 deletions
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@ -15,6 +15,7 @@ public:
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scene *currentscene;
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int tickrate;
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int framerate;
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bool shouldclose=false;
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void changescene(scene*scn);
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program():client(false){}
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program(bool isclient):client(isclient){}
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