yey game work UwU

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kin fuyuki 2026-02-23 19:44:17 -03:00
commit 06a763b0fa
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218 changed files with 164 additions and 35 deletions

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@ -18,7 +18,6 @@
virtual void tick()=0;
virtual void draw()=0;
virtual void exit()=0;
virtual ~node()=0;
};
}
struct group : public virtual enginend::nodes::node {

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@ -9,7 +9,6 @@
namespace enginend {
struct scene{
virtual ~scene() = 0;
std::vector<enginend::nodes::node*> nodes;
virtual void boot() {

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@ -0,0 +1,2 @@
#include "scene.h"