movind stuf around
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c0ac94529d
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d04b700809
75 changed files with 22 additions and 28494 deletions
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#include <incmgr.h>
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#include <raylib.h>
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#include <enginend/scenes/node2d.h>
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#include "netio.h"
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#include <thread>
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#include <atomic>
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#include <chrono>
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using namespace enginend;
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using namespace enginend::nodes;
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netio nete{};
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/*
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*/
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struct background: public virtual textured {
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background(Texture2D* texture,float x,float y,float w, float h) {
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this->pos=Vector2{x,y};this->size=Vector2{w,h};
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this->texture=texture;
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this->justclicked=false;
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}
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void boot()override{
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img=LoadImageFromTexture(*this->texture);
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}
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void tick()override {
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Vector2 mp=Vector2(GetMousePositionDesktop());
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Vector2 wp=GetWindowPosition();
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Vector2 rp=Vector2{mp.x-wp.x,mp.y-wp.y};
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if (IsMouseButtonDown(0)) {
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if (rp.x>=0&&rp.y>=0&&rp.x<600&&rp.y<300) {
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Color pix=GetImageColor(img, (int)rp.x, (int)(300-rp.y));
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if (pix.a!=0) {
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if (clicked==false) {
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clicked=true;
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relmouse=rp;
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}
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}
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}
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}else {
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clicked=false;
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}
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if (clicked) {
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Vector2 nwp{
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mp.x-relmouse.x, mp.y-relmouse.y
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};
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int cm=GetCurrentMonitor();
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Vector2 mop=GetMonitorPosition(cm);
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int newwpx=nwp.x-mop.x;
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int newwpy=nwp.y-mop.y;
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int maxwpx=GetMonitorWidth(cm)-GetScreenWidth();
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int maxwpy=GetMonitorHeight(cm)-GetScreenHeight();
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newwpx=newwpx>maxwpx?maxwpx:newwpx<0?0:newwpx;
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newwpy=newwpy>maxwpy?maxwpy:newwpy<0?0:newwpy;
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SetWindowPosition(newwpx,newwpy);
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}
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}
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void draw()override{this->textured::draw();}
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void exit()override{}
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private:
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Image img;bool justclicked;bool clicked=false;
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Vector2 relmouse;
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};
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struct logi: public virtual textfield {
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logi(Texture2D* texture,Color textcol,Color color,float x,float y,float w,float h,Font f,float fs,std::string txt) {
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this->pos=Vector2{x,y};this->size=Vector2{w,h};this->content=txt;
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this->texture=texture;this->txc=textcol;this->c=color;
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this->font=f;
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this->fs=fs;
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}
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void draw() override {
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Vector2 p=pos;
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float spacing=fs/2.0f;
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std::stringstream ss(content);
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std::string line;
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int lines=0;
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while (std::getline(ss, line)) {
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if (lines%2==0) {
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Vector2 charPos=p;
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for (char& c : line) {
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char str[2]={c, '\0'};
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Color fc=Color{255,0,255,255};
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if (c=='/'||c==':') {
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fc=Color{255,255,0,255};
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}
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DrawTextEx(font, str, charPos, (float)fs, spacing, fc);
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charPos.x+=MeasureTextEx(font, str, (float)fs, spacing).x;
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}
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} else {
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DrawTextEx(font, line.c_str(), p, (float)fs, spacing, Color{0,255,255,255});
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}
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p.y+=(fs+2);
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lines++;
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}
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}
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};
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void playbuttonfunc();
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void quit(){exit(0);}
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#include <boost/process.hpp>
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class launcher:public program {
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public:
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Texture2D bg;
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Texture2D buttonfore;
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Texture2D buttonlock;
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Texture2D playbtn[2];
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Texture2D menubtn[3];
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button* buttons[8];
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button* playbutton;
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Texture2D buttonslabel[8];
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Font gamename,changelog,information;
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bool vsync=true;
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RenderTexture2D target;
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text version;
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std::string selectedversion="";
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Image img;
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bool captured=true;
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const char* CONF() final{return "test.tdf";}
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launcher(){};
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void boot() override {
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tickrate=15;
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framerate=15;
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SetConfigFlags(FLAG_WINDOW_UNDECORATED|FLAG_WINDOW_TRANSPARENT|FLAG_WINDOW_TOPMOST);
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tiny::error("is transparent lol");
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InitWindow(600,300,"test");target=LoadRenderTexture(600, 300);
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img=GenImageColor(600, 300, rl::BLANK);
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SetTargetFPS(GetMonitorRefreshRate(GetCurrentMonitor()));
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this->tickrate=GetMonitorRefreshRate(GetCurrentMonitor());
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bg=LoadTexture("res/launcher.png");
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buttonfore=LoadTexture("res/forebuttonon.png");
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buttonlock=LoadTexture("res/lockbutton.png");
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gamename=LoadFont("res/showcase.ttf");
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changelog=LoadFont("res/log.ttf");
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information=LoadFont("res/info.ttf");
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menubtn[0]=LoadTexture("res/btn.png");
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menubtn[1]=LoadTexture("res/btnhover.png");
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menubtn[2]=LoadTexture("res/btnpress.png");
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selectedversion=nete.currentversion;
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version= text (nullptr,Color{255,255,255,255},Color{0,0,0,0},96,16*17,1,1,information,20,"version: "+selectedversion);
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SetTraceLogLevel(LOG_ERROR);
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buttons[0]=new button(&menubtn[0], {255,255,255,255},468,58,96,16,nullptr);
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buttonslabel[0]=LoadTexture("res/options.png");
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buttons[1]=new button(&menubtn[0], {255,255,255,255},468,58+(18*1),96,16,std::function<void()>([]() {
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OpenURL("http://kosumi.ddns.net:60000/");
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}));
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buttonslabel[1]=LoadTexture("res/website.png");
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buttons[2]=new button(&menubtn[0], {255,255,255,255},468,58+(18*2),96,16,std::function<void()>([]() {
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OpenURL("http://kosumi.ddns.net:60001/");
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}));
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buttonslabel[2]=LoadTexture("res/forums.png");
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buttons[3]=new button(&menubtn[0], {255,255,255,255},468,58+(18*3),96,16,std::function<void()>([]() {
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OpenURL("https://github.com/kin-fuyuki/allgames/issues");
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}));
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buttonslabel[3]=LoadTexture("res/help.png");
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buttons[4]=new button(&menubtn[0], {255,255,255,255},468,58+(18*4),96,16,std::function<void()>([]() {
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nete.download();
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}));
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buttonslabel[4]=LoadTexture("res/update.png");
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buttons[5]=new button(&menubtn[0], {255,255,255,255},468,58+(18*5),96,16,nullptr);
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buttonslabel[5]=LoadTexture("res/verify.png");
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buttons[6]=new button(&menubtn[0], {255,255,255,255},468,58+(18*6)+15,96,16,nullptr);
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buttonslabel[6]=LoadTexture("res/versions.png");
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buttons[7]=new button(&menubtn[0], {255,255,255,255},468,58+(18*7)+17,96,16,std::function<void()>([]() {
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quit();
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}));
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buttonslabel[7]=LoadTexture("res/exit.png");
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playbtn[0]=LoadTexture("res/playoff.png");
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playbtn[1]=LoadTexture("res/playon.png");
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playbutton= new button(&playbtn[0], {255,255,255,255},406,(18*11)+17+9,153,59,std::function<void()>(playbuttonfunc));
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currentscene->nodes=std::list<node*>{
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new background(&bg,0,0,600,300),
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new textured(&buttonfore,3,36,62,62),
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new textured(&buttonlock,3,36+((62+4)*1),62,62),
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new textured(&buttonlock,3,36+((62+4)*2),62,62),
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new textured(&buttonlock,3,36+((62+4)*3),62,62),
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new text(nullptr,Color{0,255,0,255},{0,0,0,0},232,19,1,1,gamename,16,"FORESPEND"),
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buttons[0],new textured(&buttonslabel[0],468,58,96,16),
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buttons[1],new textured(&buttonslabel[1],468,58+(18*1),96,16),
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buttons[2],new textured(&buttonslabel[2],468,58+(18*2),96,16),
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buttons[3],new textured(&buttonslabel[3],468,58+(18*3),96,16),
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buttons[4],new textured(&buttonslabel[4],468,58+(18*4),96,16),
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buttons[5],new textured(&buttonslabel[5],468,58+(18*5),96,16),
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buttons[6],new textured(&buttonslabel[6],468,58+(18*6)+15,96,16),
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buttons[7],new textured(&buttonslabel[7],468,58+(18*7)+17,96,16),
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playbutton,
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new logi(nullptr,Color{255,0,255,255},Color{0,0,0,0},90,58,466,159,changelog,8,nete.changelog),
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new text(nullptr,Color{255,255,255,255},Color{0,0,0,0},96+16,(16*14)-3,1,1,information,20,"downloaded verified"),
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&version,
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};
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currentscene->boot();
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}
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int buttondelay=0;
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void tick() override {
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if (nete.currentversion!=selectedversion) {
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selectedversion=nete.currentversion;
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this->version.content="version: "+selectedversion;
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tiny::echo("selecting version: %s",selectedversion.c_str());
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}
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{
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for (button* b : buttons) {
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if (b->hover) {
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if (b->pressed) {
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b->texture=&menubtn[2];
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buttondelay=5;
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}else {
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if (b->texture->id==menubtn[2].id) {
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if(buttondelay<0) {
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b->texture=&menubtn[1];
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}
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}else {
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b->texture=&menubtn[1];
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}
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}
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}else {
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if (b->texture->id==menubtn[2].id) {
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if(buttondelay<0) {
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b->texture=&menubtn[0];
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}
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}else {
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b->texture=&menubtn[0];
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}
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}
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}
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}
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{
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if (playbutton->pressed) {
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playbutton->texture=&playbtn[1];
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buttondelay=5;
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}else {
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if(buttondelay<0) {
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playbutton->texture=&playbtn[0];
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}
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}
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}
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currentscene->tick();
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buttondelay--;
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}
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bool changedmenu=true;
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bool itemchanged=true;
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void draw() override {
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BeginTextureMode(target);
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currentscene->draw();
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EndTextureMode();
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BeginDrawing();
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ClearBackground(rl::BLANK);
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DrawTexturePro(target.texture, {0, 0, 600, -300}, {0, 0, 600, 300}, {0, 0}, 0, rl::WHITE);
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EndDrawing();
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Vector2 mp=Vector2(GetMousePositionDesktop());
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Vector2 wp=GetWindowPosition();
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Vector2 rp=Vector2{mp.x-wp.x,mp.y-wp.y};
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if (rp.x>=0&&rp.y>=0&&rp.x<600&&rp.y<300) {
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if (changedmenu) {
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UnloadImage(img);
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img=LoadImageFromTexture(target.texture);
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changedmenu=false;
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}
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Color pix=GetImageColor(img, (int)rp.x, (int)(300-rp.y));
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if (pix.a==0) {
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SetWindowState(FLAG_WINDOW_MOUSE_PASSTHROUGH);
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captured=false;
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} else {
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ClearWindowState(FLAG_WINDOW_MOUSE_PASSTHROUGH);
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captured=true;
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}
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}
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}
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void exit() override {
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currentscene->exit();
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}
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};
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launcher* launch;
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tiny::ErrorLevel tiny::level{8};
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int main(int argc, char *argv[]) {
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tiny::startup((char*)"enginend test",(char*)"1.0");
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tiny::echo ("checking if cfg.tdf exists, if not create");
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std::ofstream tdffile("cfg.tdf");
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tdffile.close();
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tiny::echo ("read cfg.tdf");
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tiny::TDF_FILE config;config.filepath="cfg.tdf";config.read();
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std::string version;
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tiny::echo ("getting version");
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try {version=config.getstring({"version"});}
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catch (tiny::TDF_ERR e) {version="NULL";}
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if (version!="NULL") {
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nete.currentversion=version;
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config.setstring({"version"},nete.currentversion);
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}
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launcher e;
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launch=&e;
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tiny::echo ("starting net");
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nete.start();
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tiny::echo ("downloading github info");
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nete.github();
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tiny::echo ("starting launcher");
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e.boot();
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std::atomic<bool> running{true};
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std::thread tickthread([&e, &running]() {
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double tickrate=1.0/e.tickrate;
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auto lasttick=std::chrono::high_resolution_clock::now();
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while (running) {
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auto now=std::chrono::high_resolution_clock::now();
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double elapsed=std::chrono::duration_cast<std::chrono::duration<double>>(now-lasttick).count();
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if (elapsed>=tickrate) {
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e.tick();
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lasttick=now;
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} else {
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std::this_thread::sleep_for(std::chrono::duration<double>(tickrate-elapsed));
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}
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}
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});
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double framerate=1.0/e.framerate;
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auto lastframe=std::chrono::high_resolution_clock::now();
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while (!WindowShouldClose()) {
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auto now=std::chrono::high_resolution_clock::now();
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double elapsed=std::chrono::duration_cast<std::chrono::duration<double>>(now-lastframe).count();
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if (elapsed>=framerate) {
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e.draw();
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lastframe=now;
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} else {
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WaitTime(framerate-elapsed);
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}
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}
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running=false;
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tickthread.join();
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e.exit();
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config.setstring({"version"},nete.currentversion);
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config.save();
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config.close();
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return 0;
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}
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void playbuttonfunc() {
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if (nete.currentversion!="NULL") {
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FILE* gameexe = fopen(("forespend/versions/"+nete.currentversion+"/bin/game").c_str(), "r");
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if (gameexe) {
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fclose(gameexe);
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std::thread thread([]() {
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boost::process::system("bin/game",boost::process::start_dir=("forespend/versions/"+nete.currentversion));
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});
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exit(0);
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}
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}
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}
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