chaaangelog!

This commit is contained in:
kin fuyuki 2025-12-21 18:03:24 -03:00
commit f6fee0982f
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GPG key ID: 0E4E8E519FB71401
4 changed files with 539 additions and 353 deletions

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@ -2,61 +2,52 @@
#include <raylib.h>
#include <enginend/scenes/node2d.h>
#include "netio.h"
#include <thread>
#include <atomic>
#include <chrono>
using namespace enginend;
netio nete{};
struct background: public virtual textured {
background(Texture2D* texture,float x,float y,float w, float h) {
this->pos=Vector2{x,y};this->size=Vector2{w,h};
this->texture=texture;
this->justclicked=false;
}
void boot()override{
img=LoadImageFromTexture(*this->texture);
}
void tick()override {
Vector2 mp = Vector2(GetMousePositionDesktop());
Vector2 wp = GetWindowPosition();
Vector2 mp=Vector2(GetMousePositionDesktop());
Vector2 wp=GetWindowPosition();
Vector2 rp=Vector2{mp.x-wp.x,mp.y-wp.y};
if (IsMouseButtonDown(0)) {
if (rp.x >= 0 && rp.y >= 0 && rp.x < 600 && rp.y < 300) {
Color pix = GetImageColor(img, (int)rp.x, (int)(300 - rp.y));
if (pix.a != 0) {
if (IsMouseButtonDown(0)) {
if (rp.x>=0&&rp.y>=0&&rp.x<600&&rp.y<300) {
Color pix=GetImageColor(img, (int)rp.x, (int)(300-rp.y));
if (pix.a!=0) {
if (clicked==false) {
clicked=true;
relmouse = rp;
relmouse=rp;
}
}
}
}else {
clicked=false;
}
}else {
clicked=false;
}
if (clicked) {
Vector2 nwp{
mp.x-relmouse.x, mp.y-relmouse.y
};
//todo: implement proper multi-monitor lmaooo
int it =GetMonitorCount();
RenderTexture rt;
for (int i=0;i<it;i++) {
Vector2 mtp=GetMonitorPosition(i);
int mtw=GetMonitorWidth(i);
int mth=GetMonitorHeight(i);
if (mp.x>=mtp.x && mp.y>=mtp.y && mp.x<mtp.x+mtw && mp.y<mtp.y+mth) {
SetWindowMonitor(i);
break;
}
}
int cm=GetCurrentMonitor();
Vector2 mop=GetMonitorPosition(cm);
int newwpx=nwp.x-mop.x;
int newwpy=nwp.y-mop.y;
int maxwpx=GetMonitorWidth(cm)-GetScreenWidth();
int maxwpy=GetMonitorHeight(cm)-GetScreenHeight();
newwpx=newwpx>maxwpx?maxwpx:newwpx;
newwpy=newwpy>maxwpy?maxwpy:newwpy;
newwpx=newwpx>maxwpx?maxwpx:newwpx<0?0:newwpx;
newwpy=newwpy>maxwpy?maxwpy:newwpy<0?0:newwpy;
SetWindowPosition(newwpx,newwpy);
}
}
@ -67,6 +58,44 @@ private:
Vector2 relmouse;
};
struct logi: public virtual textfield {
logi(Texture2D* texture,Color textcol,Color color,float x,float y,float w,float h,Font f,float fs,std::string txt) {
this->pos=Vector2{x,y};this->size=Vector2{w,h};this->content=txt;
this->texture=texture;this->txc=textcol;this->c=color;
this->font=f;
this->fs=fs;
}
void draw() override {
Vector2 p=pos;
float spacing=fs/2.0f;
std::stringstream ss(content);
std::string line;
int lines=0;
while (std::getline(ss, line)) {
if (lines%2==0) {
Vector2 charPos=p;
for (char& c : line) {
char str[2]={c, '\0'};
Color fc=Color{255,0,255,255};
if (c=='/'||c==':') {
fc=Color{255,255,0,255};
}
DrawTextEx(font, str, charPos, (float)fs, spacing, fc);
charPos.x+=MeasureTextEx(font, str, (float)fs, spacing).x;
}
} else {
DrawTextEx(font, line.c_str(), p, (float)fs, spacing, Color{0,255,255,255});
}
p.y+=(fs+2);
lines++;
}
}
};
void quit(){exit(0);}
class test:public program {
public:
@ -77,8 +106,8 @@ public:
Texture2D menubtn[3];
button* buttons[8];
Texture2D buttonslabel[8];
Font gamename;
bool vsync = true;
Font gamename,changelog,information;
bool vsync=true;
scene s;
RenderTexture2D target;
Image img;
@ -86,12 +115,12 @@ public:
const char* CONF() final{return "test.tdf";}
test(){};
void boot() override {
tickrate=10;
framerate=10;
SetConfigFlags(FLAG_VSYNC_HINT|FLAG_WINDOW_UNDECORATED|FLAG_WINDOW_TRANSPARENT);
tickrate=15;
framerate=15;
SetConfigFlags(FLAG_WINDOW_UNDECORATED|FLAG_WINDOW_TRANSPARENT|FLAG_WINDOW_TOPMOST);
tiny::error("is transparent lol");
InitWindow(600,300,"test");target = LoadRenderTexture(600, 300);
img = GenImageColor(600, 300, BLANK);
InitWindow(600,300,"test");target=LoadRenderTexture(600, 300);
img=GenImageColor(600, 300, BLANK);
SetTargetFPS(GetMonitorRefreshRate(GetCurrentMonitor()));
this->tickrate=GetMonitorRefreshRate(GetCurrentMonitor());
bg=LoadTexture("res/launcher.png");
@ -101,23 +130,33 @@ public:
menubtn[0]=LoadTexture("res/btn.png");
menubtn[1]=LoadTexture("res/btnhover.png");
menubtn[2]=LoadTexture("res/btnpress.png");
changelog=LoadFont("res/log.ttf");
SetTraceLogLevel(LOG_ERROR);
//468
//58
buttons[0]= new button(&menubtn[0], {255,255,255,255},468,58,96,16,nullptr);
buttons[0]=new button(&menubtn[0], {255,255,255,255},468,58,96,16,nullptr);
buttonslabel[0]=LoadTexture("res/options.png");
buttons[1]= new button(&menubtn[0], {255,255,255,255},468,58+(18*1),96,16,nullptr);
buttons[1]=new button(&menubtn[0], {255,255,255,255},468,58+(18*1),96,16,std::function<void()>([]() {
OpenURL("http://kosumi.ddns.net:60000/");
}));
buttonslabel[1]=LoadTexture("res/website.png");
buttons[2]= new button(&menubtn[0], {255,255,255,255},468,58+(18*2),96,16,nullptr);
buttons[2]=new button(&menubtn[0], {255,255,255,255},468,58+(18*2),96,16,std::function<void()>([]() {
OpenURL("http://kosumi.ddns.net:60001/");
}));
buttonslabel[2]=LoadTexture("res/forums.png");
buttons[3]= new button(&menubtn[0], {255,255,255,255},468,58+(18*3),96,16,nullptr);
buttons[4]= new button(&menubtn[0], {255,255,255,255},468,58+(18*4),96,16,nullptr);
buttons[3]=new button(&menubtn[0], {255,255,255,255},468,58+(18*3),96,16,std::function<void()>([]() {
OpenURL("https://github.com/kin-fuyuki/allgames/issues");
}));
buttonslabel[3]=LoadTexture("res/help.png");
buttons[4]=new button(&menubtn[0], {255,255,255,255},468,58+(18*4),96,16,std::function<void()>([]() {
nete.download();
}));
buttonslabel[4]=LoadTexture("res/update.png");
buttons[5]= new button(&menubtn[0], {255,255,255,255},468,58+(18*5),96,16,nullptr);
buttons[5]=new button(&menubtn[0], {255,255,255,255},468,58+(18*5),96,16,nullptr);
buttonslabel[5]=LoadTexture("res/verify.png");
buttons[6]= new button(&menubtn[0], {255,255,255,255},468,58+(18*6)+15,96,16,nullptr);
buttons[6]=new button(&menubtn[0], {255,255,255,255},468,58+(18*6)+15,96,16,nullptr);
buttonslabel[6]=LoadTexture("res/versions.png");
buttons[7]= new button(&menubtn[0], {255,255,255,255},468,58+(18*7)+17,96,16,nullptr);
buttons[7]=new button(&menubtn[0], {255,255,255,255},468,58+(18*7)+17,96,16,std::function<void()>([]() {
quit();
}));
buttonslabel[7]=LoadTexture("res/exit.png");
playbtn[0]=LoadTexture("res/playoff.png");
playbtn[1]=LoadTexture("res/playon.png");
@ -131,48 +170,71 @@ public:
buttons[0],new textured(&buttonslabel[0],468,58,96,16),
buttons[1],new textured(&buttonslabel[1],468,58+(18*1),96,16),
buttons[2],new textured(&buttonslabel[2],468,58+(18*2),96,16),
buttons[3],//new textured(&buttonslabel[3],468,58+(18*3),96,16),
buttons[3],new textured(&buttonslabel[3],468,58+(18*3),96,16),
buttons[4],new textured(&buttonslabel[4],468,58+(18*4),96,16),
buttons[5],new textured(&buttonslabel[5],468,58+(18*5),96,16),
buttons[6],new textured(&buttonslabel[6],468,58+(18*6)+15,96,16),
buttons[7],new textured(&buttonslabel[7],468,58+(18*7)+17,96,16),
new button(&playbtn[0], {255,255,255,255},406,(18*11)+17+9,153,59,nullptr),
new logi(nullptr,Color{255,0,255,255},Color{0,0,0,0},90,58,466,159,changelog,8,nete.changelog),
};
s.boot();
}
int buttondelay=0;
void tick() override {
if (shouldtick()) {
s.tick();
for (button* b : buttons) {
if (b->hover) {
if (b->pressed) {
b->texture=&menubtn[2];
buttondelay=5;
}else {
if (b->texture->id==menubtn[2].id) {
if(buttondelay<0) {
b->texture=&menubtn[1];
}
}else {
b->texture=&menubtn[1];
}
}
}else {
if (b->texture->id==menubtn[2].id) {
if(buttondelay<0) {
b->texture=&menubtn[0];
}
}else {
b->texture=&menubtn[0];
}
}
}
s.tick();
buttondelay--;
}
bool changedmenu=true;
bool itemchanged=true;
void draw() override {
BeginTextureMode(target);
s.draw();
EndTextureMode();
BeginDrawing();
ClearBackground(BLANK);
DrawTexturePro(target.texture, {0, 0, 600, -300}, {0, 0, 600, 300}, {0, 0}, 0, WHITE);
EndDrawing();
Vector2 mp = Vector2(GetMousePositionDesktop());
Vector2 wp = GetWindowPosition();
Vector2 mp=Vector2(GetMousePositionDesktop());
Vector2 wp=GetWindowPosition();
Vector2 rp=Vector2{mp.x-wp.x,mp.y-wp.y};
tiny::error("%f %f",rp.x,rp.y);
if (rp.x >= 0 && rp.y >= 0 && rp.x < 600 && rp.y < 300) {
UnloadImage(img);
img = LoadImageFromTexture(target.texture);
Color pix = GetImageColor(img, (int)rp.x, (int)(300 - rp.y));
if (pix.a == 0) {
if (rp.x>=0&&rp.y>=0&&rp.x<600&&rp.y<300) {
if (changedmenu) {
UnloadImage(img);
img=LoadImageFromTexture(target.texture);
changedmenu=false;
}
Color pix=GetImageColor(img, (int)rp.x, (int)(300-rp.y));
if (pix.a==0) {
SetWindowState(FLAG_WINDOW_MOUSE_PASSTHROUGH);
captured = false;
captured=false;
} else {
ClearWindowState(FLAG_WINDOW_MOUSE_PASSTHROUGH);
captured = true;
captured=true;
}
}
}
@ -182,16 +244,51 @@ public:
};
tiny::ErrorLevel tiny::level{6};
int main(int argc, char *argv[]) {
netio nete{};
nete.download();
nete.start();
nete.github();
tiny::startup((char*)"enginend test",(char*)"1.0");
test e;
e.boot();
std::atomic<bool> running{true};
std::thread tickthread([&e, &running]() {
double tickrate=1.0/e.tickrate;
auto lasttick=std::chrono::high_resolution_clock::now();
while (running) {
auto now=std::chrono::high_resolution_clock::now();
double elapsed=std::chrono::duration_cast<std::chrono::duration<double>>(now-lasttick).count();
if (elapsed>=tickrate) {
e.tick();
lasttick=now;
} else {
std::this_thread::sleep_for(std::chrono::duration<double>(tickrate-elapsed));
}
}
});
double framerate=1.0/e.framerate;
auto lastframe=std::chrono::high_resolution_clock::now();
while (!WindowShouldClose()) {
e.tick();
e.draw();
auto now=std::chrono::high_resolution_clock::now();
double elapsed=std::chrono::duration_cast<std::chrono::duration<double>>(now-lastframe).count();
if (elapsed>=framerate) {
e.draw();
lastframe=now;
} else {
WaitTime(framerate-elapsed);
}
}
running=false;
tickthread.join();
e.exit();
return 0;
}