36 lines
No EOL
935 B
C++
36 lines
No EOL
935 B
C++
#include "configmenu.h"
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#include "../../common/themes.h"
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#include <enginend/scenes/node2d.h>
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int configmenupage=0; // 0 is before the mainpage is showing. aka pause menu/main menu when start game
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enginend::group mainpage= enginend::group(
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{
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new enginend::nodes::labeledbutton("video",nullptr,&clienttheme,100,100,0,0,std::function<void()>([]() {
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}),forefont,32),
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new enginend::nodes::labeledbutton("sound",nullptr,&clienttheme,100,100,0,0,std::function<void()>([]() {
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}),forefont,32),
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new enginend::nodes::labeledbutton("input",nullptr,&clienttheme,100,100,0,0,std::function<void()>([]() {
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}),forefont,32),
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}
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);
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enginend::group graphics= enginend::group(
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{
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new enginend::nodes::labeledbutton("fullscreen",nullptr,&clienttheme,100,100,0,0,std::function<void()>([]() {
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}),forefont,32),
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}
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);
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enginend::group sound= enginend::group(
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{
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}
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);
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enginend::group controls= enginend::group(
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{
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}
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); |