allgames/games/forespend/src/client/scenes/mainmenu.h

33 lines
820 B
C++

#pragma once
#include <incmgr.h>
#include <enginend/scenes/node2drelative.h>
#include "configmenu.h"
#include <enginend/scenes/node2d.h>
class mainmenu :public virtual enginend::scene{
private:
Texture2D bg= LoadTexture(AT("res/images/tilesheet.png"));
public:
void boot() override {
this->nodes=std::list<enginend::nodes::node*>{
new enginend::nodes::relative::animated(AT("res/images/sky.gif"),0,0,1,1,2),
new enginend::nodes::relative::text(nullptr,{255,127,0,255},{0,0,0,0},0.25,0.05,0.8,0.1,forefont,32,"FORESPEND"),
};
enginend::scene::boot();
}
void tick() override {
for (enginend::nodes::node* n : this->nodes) {
n->tick();
}
}
void draw() override {
for (enginend::nodes::node* n : this->nodes) {
n->draw();
}
}
void exit() override {
enginend::scene::exit();
}
};